The basic premise of Cards Against Humanity is simple: make ‘em laugh… by any means necessary.
The game comes with two types of cards: the black cards have questions or fill-in-the-blank sentences and the white cards provide objects, concepts, or people to use as answers. Whoever’s answer to a black card is the funniest, as judged by one of the other players, wins the round.
It sounds easy enough, but there is some skill involved. You have to understand the other players’ sense of humour in order to win points. If your friend is just grossed out by gore, then maybe don’t play the ‘windmill full of corpses’ card on their turn (believe me, that’s one of the more tame ones). But if they’re a fan of classic musicals, go for ‘vigorous jazz hands’ instead!
Cards Against Humanity provides for all different types of humour: clever, disgusting, and just plain weird jokes can all be made with the huge array of cards that the game comes with. Plus, there is a UK version of the game which has lots of excellent references to British culture.
One downside of Cards Against Humanity is that if you play it too often the punch lines can lose a bit of their impact. An easy way around this is to write your own cards! Creating Cambridge specific cards is a fun way of keeping the game fresh and interesting. My set of cards now includes handwritten cards reading ‘Kings College Chapel’, ‘a disaster on a punt’, and ‘falling asleep in the UL’.
If your friends enjoy laughing and cringing in equal measure, then get your hands on Cards against Humanity. It is downloadable as a pdf from their website for free, all you have to do is cut out the cards. So grab your scissors, put sensibility aside, and prepare yourself for a hilarious evening.